The 3D printer in Studio 300 has seen a lot of action in the past 2 1/2 years.
MakerBot 3D Printer
We have printed some pretty cool stuff for our patrons. Occasionally, a patron asks for something unique and the results can be amazing. That’s the case with this guitar stand pictured..
Designed completely from scratch, we printed 3 pieces at an 80% fill (almost solid plastic) and our patron then painted the finished items black. When combined with several other pieces, the stand is complete.
Completed Guitar Stand
Printing useful objects is what 3D printing is all about. The Studio 300 3D printer offers almost endless possibilities in the 3D world. If you’re new to 3D printing, check out the Makerbot or stop by Studio 300 for a first hand look at this exciting technology!
Do you have great 3D design ideas but don’t have the resources to print them? Here at Studio 300 we can help you design those ideas using software such as SketchUp and Blender and then print it with our Makerbot Printer. We use a plastic filament that’s great for many designs and prototypes.
However, if you’re looking for something to last a long time or be able to eat or drink from, Shapeways is a great site to check out. They offer stainless steel and gold plated brass that’s perfect for jewelry, sandstone that can produce photo-realistic color designs and food safe glazed ceramic. Pricing differs depending on what material and size you choose plus shipping and handling. We recommend you print a plastic prototype here at Studio 300 to test your design before you choose a more expensive material.
With 3D models in such high demand in today’s media world, UV texture maps become increasingly important. UV texture maps help to make a 3D model look realistic and can help it blend in better with real footage. Every 3D modeling software has tools that allow you to either directly paint onto the 3D model itself or export a UV Map that you can then paint onto in Photoshop or Gimp.
Creating layers of textures allow you to fine tune the look of any 3D model. Some of the most commonly used texture maps are diffuse, specular, and bump or normal maps. When combined together they can yield amazing results. Watch the short video below:
The diffuse maps allow you to choose the color scheme that you want your model to have. Below is an example of a diffuse map of a 3D model from our Video Copilot collection. After a UV map was exported from the 3D modeling software it was then painted in Photoshop to create the colors that would be applied to this model.
Diffuse map for 3d model
Specular maps allow you to add areas of highlights to your model. These are generally areas that when lit will shine brightest. Below is the specular map for the same model. Even though this is a black and white image it allows for lights added to your project to highlight the brighter areas and create a high sheen.
Specular Map for 3D model.
Bump and Normal maps allow for even greater 3D textures by creating a map that gives your 3D model added contours. These maps are very important in fine tuning detail and creating shadows from the lights that are present in your project.
Normal map for 3D model.
UV texture maps are an essential component when creating a realistic render of any 3D model. It is becoming an art form in and of itself, as you can see from the final render video above of the model with all three textures applied.
If you are interested in learning more about 3D modeling and texturing, Lynda.com (available in Studio 300) offers classes for some of the major 3D modeling software such as Maya, Cinema 4D, and Blender (also available in Studio 300).